Skyrim dragon locations

Skyrim dragon locations DEFAULT

Skyrim:Dragon Lairs

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SR-mapicon-Dragon Lair.png

This page lists all the dragon lairs in Skyrim. All of the dragon lairs also contain word walls. Stationary dragons can commonly be found at dragon lairs making them a good place to go when looking for dragon souls, words for shouts, bones, and scales.

SR-mapicon-Dragon Lair.png Ancient's Ascent — A mountaintop dragon lair southwest of Helgen. (map)
SR-mapicon-Dragon Lair.png Autumnwatch Tower — A dragon lair comprising a pair of abandoned towers south of Ivarstead. (map)
SR-mapicon-Dragon Lair.png Bonestrewn Crest — A mountaintop dragon lair south of Windhelm. (map)
SR-mapicon-Dragon Lair.png Dragontooth Crater — A dragon lair due north of Karthwasten. (map)
SR-mapicon-Dragon Lair.png Eldersblood Peak — A mountaintop dragon lair south of Morthal. (map)
SR-mapicon-Dragon Lair.png Lost Tongue Overlook — A dragon lair in the Jerall Mountains south of Riften. (map)
SR-mapicon-Dragon Lair.png Mount Anthor — A mountaintop dragon lair southwest of Winterhold and west of the Shrine of Azura. (map)
SR-mapicon-Dragon Lair.png Northwind Summit — A mountaintop dragon lair on the border between Eastmarch and the Rift. (map)
SR-mapicon-Dragon Lair.png Saering's WatchDB — A dragon lair north of Hrothmund's Barrow in the shadow of Frykte Peak, inhabited by leveled draugr, as well as a dragon post-Dragon Rising. (map)
SR-mapicon-Dragon Lair.png Shearpoint — A mountaintop dragon lair on a small peak north of the Throat of the World, between Fellglow Keep and Irkngthand. (map)
SR-mapicon-Dragon Lair.png Skyborn Altar — A mountaintop dragon lair east-southeast of Morthal. (map)

Notes[edit]

  • If you visit a dragon lair prior to Dragon Rising, it will only be inhabited by generic enemies, often enabling you to learn its word with minimal effort. More details can be found on the individual pages.
  • The dragons found at dragon lairs will always respawn, no matter how many times they are killed. This is an excellent way for any player with the skill to kill them to earn valuable experience and items and to test their combat prowess. It is especially helpful for lower to intermediate level players.
  • An easy way to have some dragon lairs marked on your map is by talking to guards. They will occasionally point one out. An example is Shearpoint.

Bugs[edit]

  • Respawned dragons found in previously cleared lairs will not always give dragon souls.
  • The miscellaneous objective "Return to Esbern" may initiate in your quest log upon killing a dragon at any dragon lair. This is related to the bugged quest Dragon Research; it does not update after speaking to Esbern, and cannot be completed, unless you clear all dragon lairs before High Hrothgar. Then the quest will not initiate and they can all be cleared (could even be just before A Cornered Rat).
Sours: https://en.uesp.net/wiki/Skyrim:Dragon_Lairs

Skyrim Dragon Shrines represent locations where you can always be sure to find a dragon, come rain, wind, or shine. Dragons provide a fiery challenge for even the most experienced Elder Scrolls veteran, but leave behind some fairly nice bonuses in the wake of their demise. In this Skyrim Dragon Shrine location guide we’ll give you all the info you need.

If this guide on Skyrim Dragon Shrine locations wasn't what you were after, then be sure to head over to our Skyrim guides walkthrough hub, containing information on how to download and install the best Skyrim mods, as well as how to find every Standing Stone scattered throughout the game.

Skyrim Dragon Shrines Locations Guide

In this guide, we'll be detailing the location of every Skyrim Dragon Shrine in the vast open world, where you can always be certain to find a dragon, as well as a Word Wall. These mysterious Word Walls will grant the player one word of a Shout, and we'll be listing the Words of the Shouts that you can expect to find at each individual Dragon Shrine.

Ancient's Ascent Location Guide

Ancient's Ascent is located directly east of Falkreath, but it won't be entirely easy to reach, being located on top of a mountain. Once you do eventually reach it however, you can expect to find a Word Wall with one word of the Animal Allegiance Shout there.

Autumnwatch Tower Location Guide

Autumnwatch Tower isn't too hard to find, as you can reach this Dragon Shrine by travelling south from the start of the stairs leading to the Throat of the World, or you can travel west of Riften. The Word Wall located at Autumnwatch Tower will give you one word of the Marked for Death Shout.

Bonestrewn Crest Location Guide

Bonestrewn Crest can be found by travelling to the wide open area directly to the south of Windhelm, the Stormcloak Stronghold. When you interact with the Word Wall located here, you'll be given one world of the Frost Breath Shout.

Dragontooth Crater Location Guide

Dragontooth Crater can be found in Skyrim by travelling either west of Morthal, or to the northeast of Markarth. You'll be given one word of the Elemental Fury Shout when you interact with the Word Wall located here.

Eldersblood Peak Location Guide

Eldersblood Peak is a Dragon Shrine located near the centre of Skyrim, and you can find it by travelling slightly southwest of Morthal. You'll gain one word of the Disarm Shout when you find the Word Wall at Eldersblood Peak.

Lost Tongue Overlook Location Guide

The slightly ominously-named Lost Tongue Overlook Dragon Shrine can be found directly south of Riften, along the mountains that border Cyrodiil. When you interact with the Word Wall located here, you'll be granted one word of the Dismaying Shout.

Mount Anthor Location Guide

Mount Anthor, another Dragon Shrine location in Skyrim, is located high in the mountains just to the south and slightly west of Winterhold. It'll be a tough journey to get there, but you'll be rewarded with one word of the Ice Form Shout when you do.

Northwind Summit Location Guide

Northwind Summit is located along the massive ridge that runs above Riften, and you can reach this Dragon Shrine by heading north from said city. You'll be rewarded with one word of the Aura Whisper Shout once you've made it there.

Shearpoint Location Guide

Shearpoint is located high in the mountains east of Whiterun, and is home to not only a dragon, but the Dragon Priest Krosis as well. Once you've dealt with both of these formidable enemies, head to the Word Wall to get all three words for the Throw Voice Shout.

Skyborn Altar Location Guide

You can reach Skyborn Altar by travelling east and slightly south of Morthal, into the mountain range. As with Bonestrewn Crest, you can find one word of the Frost Breath Shout at this Dragon Shrine.

That's it for our guide on Skyrim's Dragon Shrines, but if you need help with anything else in Skyrim, make sure to head over to our our guide on the best mods on Xbox One, as well as every Standing Stone location in Skyrim. We've also got a how to get Zelda items in Skyrim Switch guide.

Sours: https://www.usgamer.net/articles/15-11-2017-skyrim-guide-all-dragon-shrines-locations-guide
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Skyrim:Dragon

A dragon guarding a word wall

Dragons (drah-gkon and dov-rha to the ancient Nords, or dov in their native language) are large flying reptilian creatures that are encountered in Skyrim. They are immortal and highly intelligent, have an affinity for magic, and were once even worshipped by the ancient Nordic people. Temples dedicated to dragon worship were built across the province of Skyrim, but now only a few artifacts relating to the Dragon Cult remain, such as dragon claws and Dragon Priest Masks. Once thought long dead, dragons are now beginning to return and are a major part of Skyrim's main quest.

There are several encounters with dragons during the main questline, though randomly generated dragons also appear in the wild after the completion of Dragon Rising. Although the majority of dragon encounters will involve only a single creature, in rare cases it is possible to come across two or more of them at a time, especially after fast-traveling. All dragon lairs contain word walls and are indicated by a dragon's head icon on the map.

Dragons are also often encountered soon after fast-traveling to a relatively wide open location, within smaller towns like Riverwood and Rorikstead, or even inside large walled cities like Whiterun and Markarth.

Dragons are fearsome opponents in combat and are some of the most dangerous creatures in all of Tamriel. As your level increases, more difficult types of dragons will appear, ranging from a basic dragon at the lowest levels up to a mighty legendary dragon at the highest. Encounters with dragons in the wild are heralded by a loud roar; the dragon will often fly very close to you if it has spotted you, causing a palpable rush of air, almost as if the dragon is deliberately trying to provoke you. Not all dragons are automatically hostile to you, however. Some will simply circle overhead for a while without engaging in combat; if you ignore it long enough, the event will end and the dragon will fly off.

Dragons are highly intelligent and can use the power of the Thu'um (also known as "The Voice" or Dragon Shouts) to attack their enemies, using short phrases of words of power to cause a variety of effects. It is said that combat with dragons is actually a debate; as the dragon Paarthurnax explains, "There is no distinction between debate and combat to a dragon. Tinvaak los grah. For us it is one and the same."

All dragons have either frost- or fire-based breath attacks and will use them while airborne and while on the ground. The damage inflicted by this attack can be decreased with the appropriate elemental resistance, magic resistance, and wards. During combat, dragons will occasionally land on the ground to briefly engage in melee with you or any NPCs or other creatures in the area before taking flight again. Dragons may also perch on rooftops or other features, such as word walls, attacking creatures below them while keeping out of reach of melee attacks. The Dragonrend shout can be used to force a flying dragon to land for a short time. Once a dragon is at about half of its health, it will either land on the ground (often with a clumsy crash) and not take flight for the rest of the battle or, rarely, flee combat altogether, depriving you of a dragon soul to absorb.

A Blood Dragon attacks with its Fire Breath.

While a dragon's breath is a formidable attack in its own right, dragons also have a devastatingly powerful bite. It is important to keep your health high when close to a dragon on the ground. If your health drops below a certain threshold and you are close to the dragon's head, the dragon may kill you with an action sequence: it will lunge forward and grip you in its jaws, lift you in the air, swing you from side to side, and then throw your corpse to the ground. Staying to one side of the dragon while it is on the ground can help keep you clear of its bite and breath, but the dragon will still be able to lash at you with its wings or tail. You can try using trees and other landscape features to gain a cover advantage, but the game may not register all forms of cover and the dragon may still be able to attack through them, so choose your hiding places carefully.

Dragons will attack nearby creatures of any kind, from mudcrabs to giants, but not other dragons. You can use this to your advantage by engaging a dragon where other creatures are nearby, especially if the dragon has already selected alternate prey, using the distraction as an opportunity to move in for the attack. Dragons will even target other creatures while engaging you in combat, so fighting alongside followers and other NPCs or creatures makes surviving a dragon assault much more feasible, since damage can be absorbed by others. However, the presence of other creatures does not guarantee the dragon will attack them instead of you, even if it was already fighting them when you arrived.

When you slay a dragon in combat, the body of the beast will be engulfed in flames, and you will absorb its soul. After the flames subside, you will be left with the dragon's bare skeleton, which can then be looted for its bones, scales and other miscellaneous treasure. The scales and bones can then be used to make formidable armor. If the Dawnguard add-on is installed, the dragon's bones can also be used to create and temper Dragonbone weapons. Dragon souls can be saved and used to unlock Dragon Shouts and, with the completion of the Dragonborn questline, reset skill perks.

Appearance and Types[edit]

Dragons have long, slender extremities covered in scales, and large, thin, leathery wings. Their feet are tipped with three sharp talons and one vestigial digit known as a dewclaw, a characteristic that can be seen in their written language. Dragons have horns and spiked ridges along their backs and are several times larger than any human or elf. They have two hind legs but no forearms, so they use their wings to crawl when they are forced to traverse along the ground.

Abilities[edit]

In addition to the special abilities listed below, all dragons have a special Dragonskin perk, which negates 50% of all damage from any attacker except the Dragonborn. Except for basic Dragons and the Skeletal Dragon, all dragons also have an ability called "Dragon Bite", which grants them a constant Fortify Unarmed Damage effect. Dragons are immune to paralysis and cannot be soul trapped.

Dragons have their own unique "dragon" versions of the Fire Breath, Frost Breath, Unrelenting Force, and Drain VitalityDG shouts, and their Fireball and Ice Storm spells are treated like shouts as well. Dragons rely on their magicka reserves to use these shouts, which means that if a dragon's magicka is drained, it will not be able to use its shouts. The base damage for all the dragons detailed below is 25 (with the exception of the Skeletal Dragon), and their tail swipe attacks will stagger all enemies in a large area.

The sections below detail the attributes and abilities of each of the various types of dragons. The types of dragons that spawn in the wild will depend on your level, but regardless of your level, dragons' combat abilities and their centrality to the game's plot effectively make them game bosses. Note that although the different varieties of dragon normally start to appear at the player level indicated, it is possible, though rare, to encounter a more powerful dragon at a much lower level.

Dragon[edit]

Basic Dragons are considered to be the easiest dragon type to fight, although they can provide a challenge early in the game. They come in three different colors and can have either fire- or frost-based attacks. They will spawn at any level once the quest Dragon Rising has been completed.

A typical Dragon encountered early in the game

Blood Dragon[edit]

All Blood Dragons are entirely green in color, can breathe either fire or frost, and are slightly tougher than basic dragons. These dragons have sail-like fins on their backs and on either side of their tails, and a bony ridge along their foreheads. Blood Dragons begin to appear in leveled lists at level 18.

A Blood Dragon leaving behind a trail of flames with its Fire Breath

Skeletal Dragon[edit]

The Skeletal Dragon is a unique dragon found only in Labyrinthian that is made up entirely of bone, with no scales or flesh, and cannot fly. It breathes frost, but has no resistance to frost or weakness to fire; instead, it has weakness to magic (100 pts). The Skeletal Dragon has no soul to absorb and, unlike living dragons, drops only dragon bones when killed. The Skeletal Dragon's base damage is 50, and its bite attack multiplies this damage by 2 instead of 1.5.

The Skeletal Dragon breathes a blast of frost.

Frost Dragon[edit]

Frost Dragons are colored white and grey and have very large, black spikes along their back. They have a frost-based breath attack. These dragons are a little tougher than Blood dragons and have significantly more health. Frost Dragons begin to appear in leveled lists at level 27.

A Frost Dragon using its Ice Storm spell

Elder Dragon[edit]

All Elder Dragons are bronze in color and are significantly tougher than the previous types, both in melee and breath attacks. Their wings have a unique two-tone pattern, with bronze at the top and a lighter green lower down. They can breathe either fire or frost, and begin appearing in leveled lists at level 36.

An Elder Dragon glides over the water.

Ancient Dragon[edit]

Ancient Dragons are covered with coppery red-and-black scales, with almost no ridges or spikes on their backs, and are capable of breathing either fire or frost. The Ancient Dragon's "Dragon Bite" adds a massive 175 points of damage to their attacks, making them remarkably deadly both in the air and on the ground. Until Dawnguard was released, they were the strongest non-unique dragons encountered in the game. Ancient Dragons begin to appear in leveled lists at level 45.

An Ancient Dragon scorches the air with its Fire Breath.

Serpentine DragonDB[edit]

Serpentine Dragons are found only on Solstheim and can breathe frost or fire. Their appearance is unique compared to other dragons, most notably their blue hue, lack of scutes, and oversized bottom jaws which give them a distinctive underbite. They are formidable foes, possessing slightly greater strength than an Ancient Dragon. There is one named Serpentine Dragon, Sahrotaar, whom Miraak uses as his mount. Serpentine Dragons begin to appear in leveled lists at level 55 if Dragonborn is installed.

A Serpentine Dragon roaring a challenge

Revered DragonDG[edit]

Revered Dragons are orange-scaled dragons that have long, flat bodies and broad tails. In addition to their Fire Breath, they can use a dragon version of the Drain Vitality shout, which lets them rapidly drain a victim's health, magicka, and stamina. Revered Dragons begin to appear in leveled lists at level 59 if Dawnguard is installed.

A Revered Dragon using its Drain Vitality shout

Legendary DragonDG[edit]

Second only to Alduin in their sheer power, Legendary Dragons have striped black and purple scales, large curved horns, unusually long claws on their white-and-purple wings, and what appear to be compound eyes. Like the Revered Dragons, they can use Drain Vitality as well as the traditional Fire or Frost Breath. Legendary Dragons begin to appear in leveled lists at level 78 if Dawnguard is installed.

A Legendary Dragon swoops down with a frosty blast.

Locations[edit]

Named Dragons[edit]

NameDragon LanguageNotes
AlduinALDUIN
"Destroyer Devour Master"
The firstborn of Akatosh, elder brother of Paarthurnax, and self-proclaimed aspect of Akatosh. Also known as "The World-Eater" and "Bane of Kings".
DurnehviirDGDURNEHV3R
"Curse Never Dying"
An undead dragon the Ideal Masters tricked into guarding the Soul Cairn for eternity. He can be summoned after defeating him and learning his shout.
KrosulhahDBKROSULH4
"Sorcerer Day Mind"
Found outside of Nchardak on the island of Solstheim.
KruziikrelDBKRUZ3KREL
"Ancient Domination"
In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.
MirmulnirMIRMULNIR
"Allegiance Strong Hunt"
The first living dragon you will fight in Skyrim, at the Western Watchtower near Whiterun. There had been no previous record of his death, and he may have actually survived in hiding all this time until Alduin's return.
NaaslaarumDGN1SL1RUMOne of two dragons encountered in a frozen lake in the Forgotten Vale. They are fought simultaneously and can dive under the frozen lake to ambush you.
NahagliivNAHAGL3V
"Fury Burn Wither"
Buried in a mound west of Rorikstead(map). Resurrected during A Cornered Rat.
OdahviingODAHV3NG
"Snow Hunter Wing"
Was the right-hand to Alduin, records date by interrogation of captured Dragon Cultists during Crusade. Buried in a mound in the southeast of Skyrim, near Riften. After completing the main quest, Odahviing can be summoned by using a dragon shout called "Call Dragon".
PaarthurnaxP1RTHURNAX
"Ambition Overlord Cruelty"
The legendary lieutenant of Alduin in the Dragon War. He is now known to reside on the Throat of the World under the protection of the Greybeards of High Hrothgar.
RelonikivDBRELONIKIV
"Domination Wise ?"
In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.
SahloknirSAHLOKNIR
"Phantom Sky Hunt"
East of Kynesgrove(map), encountered during A Blade in the Dark.
SahrotaarDBSAHROT1R
"Mighty Servant"
In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.
ViinturuthV3NTURUTH
"Shine Hammer Rage"
Buried near Lake Yorgrim(map). Death dating back to Dragon War era. Resurrected after The Throat of the World.
VuljotnaakVULJOTN1K
"Dark Maw Eat"
Buried in a mound northeast of Sunderstone Gorge and southwest of Sleeping Tree Camp(map). Death dating back to Dragon War or just after. Resurrected at the start of Diplomatic Immunity
VulthuryolVULTHURYOL
"Dark Overlord Fire"
A dragon encountered underground, in Blackreach.
VoslaarumDGVOSL1RUMOne of two dragons encountered in a frozen lake in the Forgotten Vale. They are fought simultaneously and can dive under the frozen lake to ambush you.

Unknown[edit]

Loot[edit]

A mighty dragon lies dead.

The standard loot for dragons is listed below; revered and legendary dragons give additional loot.

  • 100-318 gold, depending on level and chance
  • 1 to 3 dragon scales (average 2.5)
  • 1 to 3 dragon bones (average 2.5)
    • 1 @ 100% chance, 2 more @ 75% chance
  • 25% chance of a piece of armor
  • 25% chance of a weapon
  • 25% chance of a gem

Hearthfire[edit]

With the installation of the Hearthfire add-on, you have the ability to create a dragon skull statue on a large base in the trophy room addition of any homestead, should you choose to build it. The materials needed are:

Dragon RidingDB[edit]

With the Dragonbornadd-on, you have the ability to ride specific dragons after obtaining all three words of the Bend Will dragon shout. After shouting at the desired dragon, it will land and you will be able to get on its back, and it will engage in flight. You give the dragon instructions, rather than directly controlling the dragon. There are a few dragons that you are unable to ride.

Achievements[edit]

Achievements related to dragons are:

Related Quests[edit]

Notes[edit]

  • Outside of the main quest, the most reliable way to find dragons to fight is to perform the radiant quests Dragon Seekers or Dragon Hunting. They are repeatable, and your destination is guaranteed to spawn a dragon. Dragon Seekers is available if you have completed the Companions questline and Dragon Rising, and Dragon Hunting is available if you have completed Rebuilding the Blades and are on friendly terms with the Blades.
  • Although Arngeir says that dragons have the same ability as the Dovahkiin to absorb a slain dragon's soul, receive its knowledge, and use this to master a new shout, it never happens during gameplay. This is presumably because there is no occasion when one dragon fights or kills another, unless the player has summoned or mastered one: and on such an occasion, the Dragonborn is present to get the dragon soul, whether you want or need it or not.
  • If you instantly kill a dragon while it rests on a word wall, or is completing an animation such as taking flight, the dragon will finish its animation (it will take flight if it is resting), before landing (or crashing) to die. This is due to the longer animation sequences associated with dragons due to their size.
  • Legendary Dragons will occasionally seem to taunt you by announcing their presence before attacking. [verification needed — see talk page]
  • The Wabbajack will not transform a dragon, but can be used as a constant source of destructive blasts.
  • If Dragonborn is installed, the quest The Temple of Miraak has been completed, and the quest At the Summit of Apocrypha has not been completed, Miraak may appear and absorb the dragon soul before you can. He will always appear for the first dragon you defeat and will have a 25% chance to appear after that.
  • Dragons are immune to all Illusion spells and effects cast at them.
  • They also have extremely high Sneak ability, which allows them to signficantly counter all forms of stealth, including invisibility and muffle, though they're not technically immune to these effects.

Bugs[edit]

A dragon with the LOD texture bug
  • You will occasionally fail to absorb a dragon's soul after killing one. This issue can possibly result from fast traveling, mounting a horse, looting a container, or engaging an NPC in dialogue the moment the dragon dies.
    • PC Only This bug is fixed by version 1.0 of the Unofficial Skyrim Patch.
    • PC A workaround is to use a console command:
    • This bug usually occurs with dragons that have spawned from dragon lairs after you first visit them.
  • Dragons will occasionally lunge through cover such as boulders, sarcophagi, and trees.
  • If you have the Disintegrate perk and you disintegrate a dragon with a Shock spell, the ashes may disappear into the world terrain (or just be very hard to find). You will still absorb the dragon soul, but will miss out on the dragon bones and scales as well as the other leveled loot.
  • If there are no open spaces nearby, wounded dragons (or those under the effects of Dragonrend) will sometimes be forced to crash-land and skid through solid objects, and often teleport wildly and/or end up at odd angles.
  • Casting most spells on a dead dragon's skeleton may move it incredible distances.
  • Right after a dragon dies, you can walk inside its corpse and view its skeleton before it disintegrates.
  • You may see some dragons flying backwards. These dragons are not affected by Dragonrend and never land, so they can only be killed by arrows and spells. This bug was introduced with patch 1.2.
  • Sometimes after leaving a building or fast traveling, dragon skeletons will spawn and fall from the sky, without you fighting them at all.
    • In some cases this is not a bug, but a result of the way the game saves data. When returning to an area where a dragon has been killed, after the cell has been unloaded from the buffer but before the corpse would have expired, the corpse is respawned in the air (as if a live dragon) and allowed to fall again.
  • Dragons may spawn with their distant skin model instead of their close-up model, and will appear blocky with blurred skin.
    • Saving and reloading will correct this.
  • On the PC, some have experienced a glitch when performing one-handed weapon "finishing moves" on dragons in which the animation will be off-center. In most cases, it will appear as though the character is dangling off the right side of the dragon's head when the finisher animation occurs.
  • Occasionally dragons can become invisible for no apparent reason, however NPCs will still attack them.
  • When you visit a dragon lair, the dragon may be in front of the word wall stuck in the ground. This renders the dragon unkillable and it will not attack you.
  • Using Storm Call to kill a dragon that's still flying may make it continuously fly in circles and become unkillable.
  • If you fast travel after killing a flying dragon, the dragon may appear in that area.
  • Sometimes dragons are unlootable.
  • Dragons landing on stairs can get stuck since each step is its own surface and they cannot fit on a single step. This causes them to be stuck until the forced landing sequence, and in this case they simply jump up and crash back down.
  • On rare occasions, a dragon soul will be absorbed before the dragon is dead, leaving an invulnerable skeletal dragon.
  • Sometimes, a dragon may get stuck in a circle flight and will be unable to land or hover. They also become immune to Dragonrend, you can see the shout effect hitting them, but they won't land. They can only be killed by arrows or spells, and in some cases they will continue to fly in circles after their health is reduced to 0. Entering a building and going back outside fixes this. ?
  • When the game tries to reload a dragon corpse that was previously unloaded it may fail to do so correctly and end up dropping the corpse in a default location as a fail-safe, which is usually somewhere near the player. The corpse will then proceed to reload in whatever default location it can find as the player moves to other areas. This can lead to dragon corpses spawning in odd places such as in front of Dragonsreach without any apparent explanation.

See Also[edit]

For more information on the dragons of the Elder Scrolls universe, see the lore article.

Books[edit]

Sours: https://en.uesp.net/wiki/Skyrim:Dragon
[HD] Skyrim - Where to find dragons

Hunting down Dragon Priest Masks in The Elder Scrolls V: Skyrim is one of the most worthwhile and rewarding activities that the player can engage in. Not only do these pieces of gear look cool, they also provide players with powerful buffs that can help them with a variety of different tasks.

Most of these masks are in possession of unique enemies called Dragon Priests, each of whom is truly a force to be reckoned with. So if a player wants to claim a mask for themselves, they had best come prepared for battle.

This guide will show players where they can find each of the Dragon Priest Masks in the game.

Hevnoraak

 skyrim dragon priest masks

Unique Ability: The wearer is immune to disease and poison.

This dragon mask can be claimed from the dragon priest Hevnoraak, found in the Nordic ruins of Valthume to the southeast of Markarth.

Players have access to the ruins’ initial parts by default, but to reach the deeper catacombs, they will have to complete the ‘Evil in Waiting’ side quest.

Talk to the spirit Valdar as soon as you enter Valthume to start this quest, and you should encounter Hevnoraak as a boss towards the end.

Krosis

 skyrim dragon priest masks

Unique Ability: +20% to Lockpicking, Archery and Alchemy.

To get this mask, players have to travel to the dragon lair Shearpoint to the west of Windhelm.

There is no dungeon or quest involved with this mask, but you do have to fight a Dragon, and the priest Krosis at the same time.

This encounter can be pretty tough, so I recommend coming here after you have leveled up a bit.

Morokei

 skyrim dragon priest masks

Unique Ability: +100% Magicka Regeneration.

The dragon priest Morokei can be found in the Nordic ruins of Labyrinthian to the southeast of Morthal.

Although this location has significance to the greater role of all the dragon priest masks, the encounter with Morokei himself is pretty straightforward. Simply make your way to the end of the dungeon to fight him.

Nahkriin

 skyrim dragon priest masks

Unique Ability: +50 Magicka and -20% to Restoration and Destruction Magicka cost.

The dragon priest Nahkriin is unique in this list because he cannot simply be found hidden on the map, unlike the rest of his peers.

To get his mask, players will have to play quite a bit of the main story of Skyrim until they reach the quest “The World-Eater’s Eyrie.” As part of this, they will be transported to the unique location of Skuldafn, which is only accessible during this one quest.

Here you will engage Nahkrinn and two dragons in combat, but you should already be powerful enough to deal with them by this point in the game.

Otar

 skyrim dragon priest masks

Unique Ability: Fire, Frost, and Shock resistance is improved by 30%.

This mask is acquired from the dragon priest Otar the Mad, who can be found in the Nordic ruins of Ragnvald to the northeast of Markarth.

Getting this mask is also reasonably straightforward since players only need to fight their way to the boss fight at the end of the dungeon.

Rahgot

 skyrim dragon priest masks

Unique Ability: +70 Stamina.

To get this mask, players will have to complete the side-quest ‘Siege on the Dragon Cult,’ which can be acquired by approaching the nordic ruins of Forelhost to the south-east of Riften.

As you get close enough to the location, a soldier will approach you and give you this quest after some brief dialogue.

From here, simply follow the objectives given to you, to fight the dragon priest Rahgot and get his mask eventually.

Vokun

 skyrim dragon priest masks

Unique Ability: -20% Alteration, Conjuration, and Illusion Magicka cost.

The Vokoun dragon mask can be acquired from the dragon priest in the Nordic High Gate Ruins to the west of Dawnstar.

As soon as you enter the dungeon, you will encounter an NPC named Anska, who will give you the ‘A Scroll For Anska’ side-quest.

Proceed through the location alongside this character, and you should encounter the dragon priest at the end of the quest.

Volsung

 skyrim dragon priest masks

Unique Ability: +20 Carry limit, 20% better prices, and the wearer can breathe underwater.

The Volsung mask can be gotten from the dragon priest in the Volskygge nordic ruins to the west of Solitude.

There’s no quest associated with this mask, so all you have to do is fight your way to the priest at the end.

Wooden Mask

 skyrim dragon priest masks

Unique Ability: None.

The Wooden Mask can be found within the central barrow of the Labyrinthian nordic ruins.

Unlike all of the masks so far, this one does not come alongside a fight with a dragon priest because its only purpose is to provide access to the Dragon Priest Shrine when worn.

Konahrik

 skyrim dragon priest masks

Unique Ability: When health is low, it has a chance to heal the wearer and damage nearby enemies.

The Konahrik mask is the reward for collecting all of the other dragon priest masks in the game.

To get it, players first have to find the Wooden Mask in the Labyrinthian nordic ruins’ central barrow, then use it to unlock access to the Dragon Priest Shrine. From here, they have to place each of the eight other masks onto their respective slots in the shrine.

Do this correctly, and you are rewarded with the Konahrik mask.

Sours: https://exputer.com/guides/skyrim-dragon-priest-mask/

Locations skyrim dragon

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Skyrim - All Named Dragons

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