Goats in overwatch

Goats in overwatch DEFAULT

One word is likely at the top of every team, player, and spectator’s mind after the start of the second season of the Overwatch League. And that word is “GOATS.”

Competitive games like Overwatchare often defined by trends in play. The all-encompassing layer of strategy that dictates and guides anything from hero picks to positioning and rotations is called the “metagame,” or simply the “meta.”

Meta is often just the strategy with the most proven or consistent success in a given state of the game, or at least there’s the perception that a currently popular meta is dominant, which makes everyone try it. GOATS is simply the name of an approach that’s very popular, and effective, in competitive Overwatch right now.

Here’s what you need to know: GOATS refers to a strategy that includes three tanks and three healers, and some very vocal fans hate it because it leads to less immediately satisfying action during big matches. It’s safe, and safe is rarely entertaining.

What is GOATS in Overwatch, exactly?

This specific variation of the triple-tank strategy named for the North American team that popularized it during season two open division play. The GOATS blew through the season with 10 wins and no losses, and won a BEAT invitational as well, while consistently running a lineup of D.Va, Reinhardt, Zarya, Brigitte, Zenyatta, and Lúcio. This run of successful games cemented the name of the team to the name of the strategy, at least for the short term.

The strategy is a little more malleable now and often called triple-triple or three-three when described during a broadcast but, broadly speaking, it means that the team is fielding three tanks and three healers. That’s GOATS in a nutshell. While the term came from the name of the team, in general use it now usually refers to team composition based around this strategy. And it can often seem as if everyone is running GOATS at the higher levels of play.

Three tanks — usually Reinhardt, D.Va, and Zarya — form the beefy frontline in a GOATS lineup, using shields and big health bars to advance forward. Some map-specific permutations exist, usually swapping out Reinhardt for a Winston, but the D.Va-Zarya combo is crucial, as landing the one-two punch of Graviton Surge into Self-Destruct is often a win condition for big fights. The former pulls the enemy team together to one point, while the latter is the Earth-shattering kaboom taking them all out.

Three supports back up the tanks, and the composition of those supports can be a little more flexible, but many teams use healers who can negate the big combo ultimates of the other team, while also chipping away at the enemy’s health. Teams often pick Lúcio and Zenyatta, frequently alongside Brigitte, though sometimes they’ll pick an Ana or Moira. This aspect of GOATS play is much more open to creativity with the right team.

This clip gives you a good indication of how GOATS fights often look and, yes, it can get confusing but also kind of boring if you don’t know what to look for.

Blizzard Entertainment

A GOATS strategy requires that players use different skills than the strategies that came before, which mostly focused on dealing an intense amount of damage per second. The damage-dealers have taken a backseat because, for right now, it’s difficult for them to whittle down health bars fast enough before targets get re-shielded and healed.

A GOATS-fight is a war of attrition rather than a sizzle reel of headshots or a Genji player popping off with a big dive into the other team’s backline. Skirmishes are protracted back-and-forths that build up, hopefully, to a situation in which one team can wipe out the other using a spectacular combination of ultimates.

Can GOATS be countered?

There is still room for standout players and creative thinking in current competitive play. Sungwook “Ria” Park of the Hangzhou Spark showed off some incredible self-destructs as D.Va recently, including one where he “ate” — negated with his Defense Matrix — the Los Angeles Valiant’s Graviton Surge just before wiping out three players. It was an electric moment in the game.

Blizzard Entertainment

There is hope for variation as well, as some teams showed their flexibility and adaptability with picks like Sombra, who can be devastating in the right hands as shown by the New York Excelsior. The character’s ability-blocking hacks can disrupt the combo plays that teams are looking for, leaving them vulnerable and without the use of their ultimates. This sort of strategy is looking like one of the most viable answers to the GOATS blueprint.

A few teams even found room to play other compositions. In the opening series of the season, a rematch of last season’s grand finals between the Philadelphia Fusion and London Spitfire, the latter ran a quad-DPS strategy on the first point of Volskaya, completely throwing Philly off its game.

It was an exciting moment, the eccentricity of which was highlighted by London reverting back to a three-three strategy after taking the first point, much to the displeasure of some in the live studio audience. You can hear the boos when the team comes back out using a GOATS strategy.

Other teams, like the Chengdu Hunters, seem absolutely determined to buck the trend. The Hunters, marred by visa issues, have found an identity in running staunchly anti-GOATS lineups, including Wrecking Ball-centric compositions and other oddities to throw comfort picks off-balance.

Still, it feels like the tone of competition has been largely defined by either the presence or absence of the triple-triple.

Is this good for the game?

The current focus on GOATS isn’t good or bad, it’s just where the game is right now. Every sport goes through its own growing pains, and some fans may appreciate this level of play, while others are bored by the relative lack of big, exciting moves. But meta is never forever, and there are some good things about this strategy while it’s dominant.

GOATS highlights players who wouldn’t normally get attention; being the main tank or healer isn’t usually as flashy as being the sniper, and it’s always a nice change when the spotlight shifts a bit. While players like Seonghyun “JJoNak” Bang will always shine on Zenyatta, other healers and tanks get their moment in the sun in the GOATS meta.

But GOATS leads to less flashy games outside of the big Shatter-Grav-Bomb combos. Rapid-fire headshots are no longer the norm during play, as a constant flow of healing and shields un-does the work of a good DPS (damage per second) player.

And spectators may grow bored watching GOATS matches so often. The appeal of a good GOATS match is often found in its intricacies, such as the positioning and rotation of a team or interplay between different players.

A casual spectator — even if they’re familiar with the basic mechanics of Overwatch — might not enjoy that interplay as much. It’s not as immediately impressive, and it requires a deeper understanding of the game to appreciate. And most of the season’s best matches so far are defined by their absence or permutation of GOATS.

Blizzard already tried to curb GOATS before the season started by empowering the tank-shredding Reaper and reducing the effectiveness of armor, but these changes didn’t do enough to push teams away from GOATS.

Or perhaps, as teams get more comfortable, we will see more strategies like Sombra or Wrecking Ball combinations, or even lineups like quad-DPS, become popular ways to break the mold. Teams like the Chengdu Hunters and London Spitfire have already given me hope that changes to the meta can be forced outside of patch notes. I’m still seeing play evolve as competitive players try new things and adapt to strategies that have become so common.

But until either straw breaks its back, like it or not, the GOATS are here to stay.

Sours: https://www.polygon.com/2019/2/25/18239845/overwatch-goats-meta-triple-tank-explainer

Overwatch is officially putting an end to the GOATS meta

UPDATE 19th July: In a lengthy developer update released on the Overwatch YouTube channel last night, Jeff from the Overwatch Team sat down to explain one of the biggest changes to hit Overwatch since they introduced the hero limit.

The main takeaway from this update is that as of 1st September, a 2-2-2 role queue will be released on all platforms for all game modes - including Quick Play and some Arcade modes. This is a massive change to the way Overwatch is played, but the team know this won't go down well with everyone so they're implementing a new game mode called Quick Play Classic, which will live in the Arcade area and allow players to hop into games without the role queue.

For PC players, role queue is live on the PTR right now, but to make sure the matchmaking works across platforms there'll be a beta competitive season on PC, PS4 and Xbox One from 15th August until 1st September.

Players will now receive a competitive SR based on each individual role, making it possible to be diamond in the tank role and silver as DPS for example, and placement matches will change to reflect this as well - rather than 10 matches to receive an overall rating, you'll have the choice to do five matches for each role. So if there's a particular role you don't want to play, no one can force you into it. There's an incentive to do so however, as players will receive a reward for choosing roles that aren't as popular to keep matchmaking queue times lower, though we don't know yet what the reward will be.

As a result of the forced 2-2-2 role lock, there's also a vast amount of changes coming to the heroes to balance the new game style. If you're interested you can find all of those changes on the PTR patch notes here, but I thought it was worth highlighting my favourite one reddit user u/palidian7 phrased so perfectly.

An open letter to McCrees from a Moira main from r/Overwatch

This content is hosted on an external platform, which will only display it if you accept targeting cookies. Please enable cookies to view.

Through all of this, one of the main concerns from Overwatch fans (including myself) has been the role lock limiting creativity, but Jeff addressed this in the dev update saying he felt “like the most creative people work creatively within restraints". He went on to add a weird Shakespeare metaphor that I wasn't totally convinced by, but he seemed confident that if Shakespeare can write under the constraints of a sonnet, then Overwatch players can come up with creative team compositions with the 2-2-2 limitation.

:: The 20 best Game Pass games to play in 2021

This is a dramatic change that's going to give players a lot more control over their experience, and while Jeff said this isn't to combat any particular meta, I think we can all sleep a little sounder at night knowing GOATS simulator 2019 is cancelled.

ORIGINAL STORY 18th July: If you watched any of the recent stage of Overwatch League, you'll know exactly what the GOATS meta is, and why it's about time that Blizzard did something about it.

For those a little shakey on their pro-level Overwatch, GOATS is (or was) a team composition which consisted of players picking three tank heroes and three healers - typically D.Va, Zarya, Reinhardt, Moira, Lúcio and Brigitte - and named for the Overwatch Contenders team that first used it to storm their way to victory.

It was a stupidly strong combination, so strong in fact that the best way to counter it was just to play GOATS against it. Unfortunately, this led to match after match after match of watching what was pretty much the same thing every time you tuned into an Overwatch League stream. However, thanks to a leak on the official Overwatch League website, the reign of GOATS and its stale gameplay is no more.

A video for what's supposed to be tonight's Watchpoint was leaked yesterday before quickly being taken down, discussing a new announcement for both a 2-2-2 role lock in OWL and a role queue coming to regular competitive play.

Thanks to a few quick reddit users who grabbed screenshots of the rule change before the video was taken down, the new rules for OWL are as follows:

  • All compositions will be two DPS, two tanks, and two supports
  • Players will not be able to change roles during a map, but they will be able to change hero within their role
  • Players will be able to change roles between maps
  • Facing the audience players will be seated, two DPS, two tanks, two supports, and if players change roles between a map they'll have to switch seats

So what does this mean for Overwatch? Well, for fans of Overleague League it means our favourite DPS players can return to the characters they play the best, and bring out more frequent and incredible plays like these. As well as this, we'll be able to watch how the score tables turn, to see which teams will come out on top with new compositions after refining their GOATS play for so long.

Though the details weren't discussed in the Watchpoint episode, for regular competitive players it will likely mean that you're able to start queuing for matches as your chosen role, and you can expect an announcement about it at some point today.

The role lock seems like a bit of a cop out for Blizzard not being able to balance their game properly, and it will take away a little of the creativity that often comes from unusual team compositions. I'm not knocking the new ruleset completely though - there's no doubt it'll make Overwatch League exciting to watch again, and make normal competitive play a bit more bearable when your team can't insta-lock three snipers and a Genji.

Stage four of the Overwatch League starts from the 25th July, which is likely the first time we'll see this new 2-2-2 role lock come into practice.

Sours: https://www.eurogamer.net/
  1. Yuma arizona accommodations
  2. Roblox scripts for trolling
  3. Gearhead wrench set
  4. Fleet reserve navy
  5. Bad credit cards 2016

Overwatch League Adds GOAT Brigitte Skin: Will Its Esports Series Survive 2020?

The Overwatch League is about to start its 2020 season, and Blizzard is celebrating the occasion with a self-referential skin for players to purchase. GOAT Brigitte goes on sale February 6 through 19 for an estimated 200 Overwatch League Tokens, though the final price can change before the cosmetic launches. GOATS, which stands for greatest of all time, holds a special place in OWL's fans hearts, but not for the best reasons.

The skin itself is an homage to one of the rougher metas that plagued the Overwatch League during its 2019 season. The three-tank-and three-healer meta, used heroes like Brigitte, Lucio, D.Va, Reinhardt, Zarya and Moira to steamroll the competition. The speed and pure veracity of a tanky force that's constantly healing itself was hard to beat, and the OWL meta became engulfed in the speed force. It didn't help that the games were fairly boring to watch, with tanky characters constantly throwing out their ultimates, hoping to catch an enemy in a bad spot. If a Zarya or Reinhardt ultimate happened to connect, there was always a Lucio barrier or a Moira beam to heal them back up.

In July 2019, Blizzard announced a rule change that would essentially end the GOATs meta. Teams would now need to have two DPS, two tanks and two healers on their rosters to compete in OWL. This completely reshaped the meta overnight, forcing players to bring heroes like Reaper and Soldier:76 into their matches,

Blizzard is placing lots of emphasis on the 2020 season of OWL, which is intended to be one of its biggest. Teams are now going to play in their individual locations at stadiums or venues, flying around the globe twice per week. These changes potentially introduce outside factors like jetlag and third-party equipment difficulties to the already strenuous competitive formula.

There's also been an outflux of professional OWL casters and commentators leaving the league to pursue other opportunities. Malik Forte, Auguste "Semmler" Massonnat, Christopher "MonteCristo" Mykles and Erik "DoA" Lonnquist have all resigned from their positions or chose to not to renew their contracts at the Overwatch League mere weeks before the season start.

Overwatch is available now on PS4, Xbox One, Nintendo Switch and PC. The GOAT Brigitte skin arrives February 6 for around 200 Overwatch Tokens.

Will Brigitte and a band of esports faithfuls be enough to save the Overwatch League, or will esports suffer another crushing defeat? We will find out over the course of 2020.

Sours: https://www.newsweek.com/overwatch-league-goat-brigitte-skin-esports-2020-series-1482777
Goats in the year 2021? I think so

How to Run GOATs for Competitive Open Queue

When Role Queue was added to the game, it added a much-needed structure to the ranked Competitive Play in Overwatch. However, opponents of the system argued that it would stifle creativity of team compositions. The 3-3 GOATs meta, despite its dominance for over a year, was in fact an incredible display of teamwork and strategy when done well. To counter it, teams had to find creative solutions. These included the Clockwork Vendetta Orisa-based composition and the triple-DPS comps of the Shanghai Dragons and Chengdu Hunters. For this reason, Blizzard added in Quick Play Classic in the Arcade to let people play without role limits.

This new arcade went on for months, reminding players the horrors of no role-lock on the ladder. Then, with the release of Echo, comes Competitive Open Queue. This is a 4-week long run of what the old competitive mode was, complete with SR ranking and rewards. Finally the GOATs-lovers got a chance to experience their favorite composition again in a competitive environment. Except there was one major difference – the Hero Pools for the week were still influencing the available heroes.

The new rules for hero pools mean that each week, 1 Tank, 1 Support and 2 DPS heroes are ineligible for play. With GOATs utilizing 3/8 of the Tanks and 3/7 of the Supports (With two others seeing contextual usage), these bans severely limit the likelihood of the full composition filling out. But with this week’s bans, all 8 potential heroes have been saved from the ban hammer. This is potentially the only week this will happen, so have fun with it and relive the glory days of the 2019 Overwatch League Season.

Here is a brief breakdown of each hero’s role within the composition and what some important things to do and keep track of are. Check back in each week as this will be adapted to reflect the new hero pools for each remaining week.


overwatch goats comp

The Main Tank of this composition is the German Crusader Reinhardt. He is the focal point of the GOATS comp as his damage hits multiple enemies and can go through barriers. The massive amounts of area-of-effect (AOE) healing that this composition provides means that he has much more survivability and should be aggressive. The team should have enough healing and damage mitigation to win the team-fight before he gets in danger.

A key to playing Reinhardt here is making lots of callouts. He leads the fights and as the frontline he sets up engagements that benefit his team. He should try to plan ultimate usage and dictate which ability combinations to use each fight if all goes well.

Important abilities:

  • Charge the enemy Reinhardt out of the Graviton/D.Va Bomb combination so he has to drop his shield.
  • Catch the enemy team off-guard with Earthshatter to build up other ultimates on your team.
  • Alternatively use Earthshatter when the opponents are distracted by a D.Va Bomb to get a team-wipe.


While Zarya is a Tank hero, in this composition she almost functions as a Support. It is her job to protect the other heroes from damage and crowd-control (CC) effects by using her Projected Barrier. Timing of these bubbles is crucial, as they both absorb the opponent’s damage and make Zarya’s weapon do more damage. More damage means faster ultimate charge rates, and Graviton Surge can win fights by itself if done right.

Important abilities:

  • Never use both of bubbles at the same time. Try to cycle these so one is always available.
  • Use projected on Reinhardt, or to peel for the supports if they are in danger.
  • Coordinate Graviton Surge with other ultimates like D.Va Bomb or Nanoboost.


overwatch goats comp

The mobility that D.Va provides is crucial to contest long-range damage. Lucio also has mobility, but it is important that he stays with the rest of the team. If the enemy team is poking from high ground, it is her responsibility to negate enough damage so her team can close the distance, or fly at the lone sniper and force them down. Her ultimate ability can wipe the other team, but usually must be paired with other cooldowns or ultimates to do so.

Important abilities:

  • Track enemy ultimates to try and negate them with Defense Matrix e.g. eating a Graviton Surge.
  • Use Matrix to protect supports and allow Reinhardt to swing into the opponents.
  • Contest enemy DPS on high ground or off-angles.


Even since Brigitte’s rework, she is still incredibly strong. She enhances compositions that like to brawl, and is a perfect pairing with Reinhardt. While her shield cannot take much damage anymore, it is still good to block cooldowns. Her ultimate ability, Rally, heavily turns the tides in her favor since everyone is so close. The additional regenerating armor on top of the AOE healing is hard to deal with, save for burst damage that the D.Va should be able to deal with.

Important abilities:

  • Hit Whip Shots to constantly keep the healing Inspire active.
  • Do not Shield Bash on cooldown. Save it for securing kills on targets or interrupting important cooldowns or ultimates e.g. Earthshatter, Sound Barrier, Coalescence.
  • Save Armor Packs for low-health allies since it may be the only burst healing on the team.


Lucio has long-been a staple of Deathball compositions, allowing slow heroes to bridge large distances quickly. The GOATS comp is no different. And while Reinhardt is the frontline of the comp and should be making a lot of calls, the Lucio is the main shotcaller. He decides when to speed the team in, thus should be directing the team where to go and when they will be on speed or healing. Lucio’s Boop is also quite strong in isolating enemies and of course getting environmental kills.

overwatch goats comp

Important abilities:

  • Gamesense to know when to be on speed and when to heal allies.
  • Use Boop to displace opponents and move them into positions that your team can capitalize on.
  • Boop away close-range threats such as Reaper in Death Blossom.
  • Boop the enemy Reinhardt so that his team is more exposed to Earthshatter. Likewise, Boop enemies into the radius of the friendly D.Va Bomb.
  • Use Sound Barrier to counteract ultimates like Graviton Surge or Earthshatter, or use it proactively to engage on the enemies.

Flex Support Position

Generally there have been three support heroes filling out this last spot of the GOATs comp. They are Moira, Ana and Zenyatta. Moira is the easiest of the three to run, but provides the least utility. Ana is strong due to her Biotic Grenade applying an anti-heal on the enemies if landed, but does not provide the AOE heals of Moira. Zenyatta requires the most teamwork to pull off, but the Discord Orb allows the team to shred through single targets. Transcendence is also a crucial ultimate to allow a team to survive through a Graviton Surge or Earthshatter.

Important Abilities:


  • Prioritize healing teammates over damaging enemies.
  • Use Coalescence to start fights and give allies an immediate advantage.


  • Look for chances to land Biotic Grenade on the enemy team so that they cannot heal, allowing an easy cleanup.
  • Use Nanoboost to make your teammates charge their ultimates faster. Especially on a Reinhardt swinging into a Graviton Surge.


  • Listen to the Lucio and Reinhart’s callouts and put Discord Orb on the selected target.
  • Use Transcendence reactively to counteract potential team-wipes like Earthshatter or EMP if they run Sombra.

Stay Connected

Featured image courtesy of Blizzard Entertainment.

You canlike The Game Haus on Facebook andfollow us on Twitter for more sports and esports articles from other TGH writers along with Matthew. 

You can also follow Matthew @setanta_ow or message him on Discord (setanta#2155).

Sours: https://thegamehaus.com/overwatch/how-to-run-goats-for-competitive-open-queue/2020/04/29/

Overwatch goats in

Competitive Overwatch players have started seeing a new — well sort of new — meta emerging in high-ranking lobbies. The name? Neo-GOATs. 


With the exception of a few heroes on the roster, players have been pleased with Overwatch's current meta overall. There has been decent variety in team strategy and composition, making the game feel a bit more refreshing in the past few months. 


But one composition is seeing a bit of dominance: Neo-GOATs. This meta is a hybrid of the dive meta and dreaded GOATs meta, relying heavily on Reaper and Echo to chase down enemy heroes. This is interesting because Reaper was previously used as an anti-GOATs weapon by opposing teams who refused to give in to the pressure. Winston and D.Va also make a return as the two main tanks in Neo-GOATs. Moira and Lucio are the Neo-GOATs support squad. 



More and more competitive players have discovered the often unstoppable nature of this meta, which has affected the game's meta diversity a bit in recent weeks. It's become a bit of a mood killer, so Overwatch League fans were happy to not see Neo-GOATs played too often during the recent homestand. 


But Neo-GOAT heroes aren't the only ones fans will see in the upcoming Overwatch League action. Baptise, McCree, Mei, Reinhardt, and Zarya are also considered top tier heroes right now. Baptise remains a top healer despite the recent nerf thanks to his damage output and healing capabilities. He's often paired with Lucio, allowing the two support heroes to remain on the front lines. 


While Neo-GOATs is becoming more and more dominant in competitive Overwatch, the game remains pretty balanced compared to how it was in the past. An abundance of heroes still have a chance to make an impact and Neo-GOATs isn't as unstoppable as GOATs was in 2019. There are still ways to counter this crazy comp, keeping the gameplay dynamic and entertaining. 


As more Overwatch League competition gears up, it will be interesting to see if teams continue to perfect Neo-GOATs or if they opt to keep finding unique playstyles and comps that challenge the looming meta. 

Sours: https://www.invenglobal.com/articles/14195/goats-overwatch-league-return
Kabaji, Dafran, Kragie: 5 DPS vs GOATS


Goats is a North AmericanOverwatch team originally formed from the core of Fractal Esports. They played in the Overwatch ContendersTrials after placing first in the 2018 Season 2 Open Division.

After their main tank Gator was banned for one season of Contenders, former Dallas Fuel main tank and popular streamer xQc joined the team during Trials.

On November 14th, 2018, most of the roster and staff left the team to form First Generation.

On March 19th, 2019, the team reformed to play in Open Division 2019 Season 2.


  • They first played a now famous team composition which consists of 3 Tanks (Reinhardt, Zarya, D.Va) and 3 supports (Brigitte, Moira, Lucio). The team composition is now known as GOATS.


Player Roster[edit]







  • Logo prior to December 2019

Additional Content[edit]



Sours: https://liquipedia.net/overwatch/Goats

Similar news:

This article is brought to you by StatBanana, the best Overwatch strategy tool.

GOATS. Casters talk about it during games. Players talk about perfecting it. Everyone talks about how to kill it. If you’re new to the Overwatch scene, here are some details about the composition on everyone’s minds.

GOATS is a form of team composition in Overwatch that is based around running three support heroes and three tank heroes. It’s commonly referred to as “3-3” or “triple-triple,” especially on official channels like the Overwatch League. No damage-dealing characters are included; the composition relies on keeping the extremely heavy tanks healed up and able to coordinate ultimates to wipe out the opposing team.

Many fans and players have appropriate questions about how a team composition acquired the name of a farm animal. A North American Overwatch Contenders Trials team named GOATS used the triple-triple composition in nearly every match. Their competitors quickly saw how indestructible the composition was, and it grew in popularity as professional players and teams picked it up. The name stuck, and now everyone plays GOATS.

The power of triple-triple comes from its sustainability in team fights. The original GOATS composition included Reinhardt, Zarya, and D.Va as tanks and Lúcio, Moira, and Brigitte as supports. While many variations have popped up as triple-triple is perfected, the basic idea of the composition has stayed the same.

GOATS revolves around a few select heroes, who can’t be swapped out without the composition failing in some way. Lúcio, Brigitte, and D.Va are often must-picks. Dot Esports’ analysis into GOATS gameplay explains why.

There’s a lot of hate out there for triple-triple despite it being such a solid composition. Many professional players, especially those who play damage-dealing roles, are upset that they have to flex onto support or tank heroes. Despite rumors that the recent PTR patch would “nerf” GOATS in time for the Overwatch League, some players have reported that not much has changed.

With the second season of Overwatch League merely days away, it’s a near-guarantee that fans will be seeing more of triple-triple this upcoming season.

Sours: https://dotesports.com/overwatch/news/overwatch-goats-explained

693 694 695 696 697